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[[Category:Abilities]][[Category:Game]]
 
[[Category:Abilities]][[Category:Game]]
   
[[File:Ability domination.jpg]]
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[[File:Ability domination.png]]
   
 
'''Domination'''<br/>
 
'''Domination'''<br/>
 
''One-time effect / continuous effect / condition''
 
''One-time effect / continuous effect / condition''
   
The player whose character is affected by '''Domination''' becomes the winning player. If he/she wins the duel, points of his/her character are not added to his/her Score.
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The player whose character is affected by '''Domination''' becomes the winning player. If he/she wins the duel, points of his/her character are not added to his/her [[Score]].
   
   
 
• Individual instances of '''Domination''' can stack. The winning player is the player whose character has more instances of '''Domination'''.
 
• Individual instances of '''Domination''' can stack. The winning player is the player whose character has more instances of '''Domination'''.
   
• When both characters have the same amount of instances of '''Domination''', the duel is decided by comparing parameters as usually and points are also added to Score as usually.
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• When both [[characters]] have the same amount of instances of '''Domination''', the duel is decided by comparing [[parameter]]s as usually and points are also added to [[Score]] as usually.
   
• The character affected by '''Domination''' retains its points. The points can be changed as usually but they are only added to Score if opponent's character has the same amount of instances of Domination or if the character is longer affected by '''Domination''' when the duel ends.
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• The character affected by '''Domination''' retains its points. The points can be changed as usually but they are only added to [[Score]] if opponent's character has the same amount of instances of Domination or if the character is longer affected by '''Domination''' when the duel ends.
   
 
• Winning a duel thanks to '''Domination''' triggers the modifier Win.
 
• Winning a duel thanks to '''Domination''' triggers the modifier Win.
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[[File:Wert_card.jpg]]
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[[File:Card_wert.png]]
   
   

Revision as of 23:41, 3 November 2014


Ability domination

Domination
One-time effect / continuous effect / condition

The player whose character is affected by Domination becomes the winning player. If he/she wins the duel, points of his/her character are not added to his/her Score.


• Individual instances of Domination can stack. The winning player is the player whose character has more instances of Domination.

• When both characters have the same amount of instances of Domination, the duel is decided by comparing parameters as usually and points are also added to Score as usually.

• The character affected by Domination retains its points. The points can be changed as usually but they are only added to Score if opponent's character has the same amount of instances of Domination or if the character is longer affected by Domination when the duel ends.

• Winning a duel thanks to Domination triggers the modifier Win.


Example: Domination (Passive ability)

Example: [OPP Domination]: Domination (Passive ability)

Example: -3 Cards: Domination (Activated ability)


Card wert


Featured cards with Domination